Checkmight
Checkmight
Checkmight is a party game about comebacks and second chances. Test your skills in classic chess or one of the custom boards, but watch out- the pieces fight back!
This game is two-player, controller-compatible. It can be played fully on keyboard, with two controllers, or half-and-half.
KEYBOARD: CONTROLLER:
WASD IJKL LEFT STICK movement
Q O Y TRIANGLE light attack
E U X SQUARE heavy attack
Z . B CIRCLE special
SHIFT / BUMBERS sprint
MOUSE LEFT STICK browse tiles
CLICK A CROSS select tile
CLICK B CIRCLE deselect tile
SPACE Y TRIANGLE toggle view mode
MOUSE RIGHT STICK camera
ARROWS TRIGGERS BUMPERS camera
Checkmight is a part of the Fall.22 Stout Game Expo, explore more SGX games here.
Q Bryant - lead, game design, character design, animation
Elliott Duffy - ui art, typography
Anthony Klotz - ui engineer, project tracking
Sam Mayer - fighting engineer, sound, vfx
Cole Nugteren - art/animation, engineering, sound, vfx
Mitchell VonEschen - music
Check out the original soundtrack here!
Comments
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fun fact: spamming moving back is overpowered, its not foolproof but will anihilate a sibling when they play this
how does the knight ghost work
actually how does everything work
Nice! you should add a DLC where u add pieces that arent in chess
horse is busted, down light is completely spammable
jump
also projectiles exist
This game is great, I like the king and pawn's movesets
Do you plan on adding online multiplayer in the future?
I like the concept of chess but more violent than before, instead of simply eating a piece, they enter in a fight to get the slot
Excellent game demo of a fantastic concept. Love to see what you do moving forward. Sprite designs are great and I think they silhouette nicely. I do think the music and sounds could match a little better, I think having the sound effects made is sfxr and having the music coposed for higher bit rate kind of clash. Perhaps going back and making music in that same bit rate or upping the sfx might add some missing game feel. But overall a great game mates. Hope you keep up the great work.
thanks! you are right about the audio bitrate dissonance, that's probably because the audio was made by three different people! cost of small-team deadline work i'm afraid, you loose a little organization
Nothing a little post polish can't fix. Keep it up.
Hey, can you please tell me how i battle AI?
Love the the game. Wish it has vs bot thou (totally not because I'm alone and don't have friends to play with)
haha maybe someday
I suggest you make the projectiles the same time to cast or even make higher point pieces faster. right now I haven't done too much testing but the peon casts faster then the queen. which doesn't feel right. that's my two cents. (also the rook feels too strong maybe slow his dash down a little.)
question will there ever be a vs bot mode for people who are alone?
we definitely floated that but we just ran out of time haha. maybe some day
Such an amazing game, I love it! I said wow out loud when my horse became a two-in-one character.
that means you're winning!